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[DirextX3DMAP

Description: 制做一個3D地圖,要安裝directx 9.0-3D maps, use directx 9
Platform: | Size: 67584 | Author: alex | Hits:

[3D Graphic3dmaze

Description: 使用directx 9.0製作3D迷宮 適用於vc-Create 3D maze using the directx 9.0 applies to vc++
Platform: | Size: 87040 | Author: alex | Hits:

[Game Program20081122163528

Description: DirectX 7 3D DIM立即模式源码示例(包含9个源码) -DirectX 7 3D DIM immediate mode source sample (including nine source)
Platform: | Size: 634880 | Author: hongxing | Hits:

[DirextXchapter1

Description: DirectX9.0 3D 游戏开发编程基础-Introduction to 3D game programing with DirectX 9.0
Platform: | Size: 4506624 | Author: chen | Hits:

[CSharpIntroductionto3DGameEngineDesignUsingDirectX9andCS

Description: 这个文档告诉你如何开发一个完整的3d游戏引擎使用C#-This text shows how to develop a complete 3D game engine, write games using C#, DirectX 9, and the .NET Framework, and go beyond simple graphics to explore audio, user input, artificial intelligence, and multiplayer design.
Platform: | Size: 3292160 | Author: 海川 | Hits:

[DirextXBookCode

Description: 3D.Game.Programming.with.DirectX.9 教材代码-3D.Game.Programming.with.DirectX.9 bookcode
Platform: | Size: 19522560 | Author: 小麦 | Hits:

[DirextXDirect3D-Game-Programming-Tutorial

Description: Direct3D游戏编程入门教程 本书基于DirectX 9.0,是介绍Direct3D技术的入门教程,详细介绍了Direct3D的背景、基本知识以及3D程序设计的相关概念与技术。全书由浅入深,分为四个部分,第一部分介绍Direct3D的发展历史和基本知识,对3D程序设计中的术语、概念进行了深入讲解;第二部分着重讨论纹理映射技术,包括多重纹理等;第三部分通过多个示例来探讨高级shader编程,并对.MD3文件格式做了详细分析;第四部分是附录,对本书中用到的概念和技术知识背景进行了简单补充。 本书适用于略有DirectX基础的C/C++程序员学习Direct3D游戏开发,也适用于具有Direct3D开发经验的程序员参考。-Direct3D Game Programming Tutorial Book is based on DirectX 9.0, Direct3D technology is to introduce introductory tutorial, detailing the Direct3D- Background, basic knowledge and related concepts of 3D programming and technology. Progressive approach to the book, divided into four departments Points, the first part describes the historical development of Direct3D and basics of 3D programming terms, almost Read in-depth explanation The second part focuses on texture mapping techniques, including multi-texture III Points through multiple examples of high-level shader programming, and. MD3 file format to do a detailed analysis fourth Part is the appendix of the book concepts and techniques used in a simple background knowledge to add. This book is for slightly DirectX-based C/C++ programmers to learn Direct3D game development, but also to a Development experience with Direct3D programmers reference.
Platform: | Size: 16601088 | Author: ZXiao | Hits:

[DirextXDirect3D9

Description: DirectX 9.0 3D 游戏开发编程基础,由浅入深的介绍了3D的API的用法,并有列子 -DirectX 9.0 3D game development program based on progressive approach to the introduction of the 3D API usage, and Liezi
Platform: | Size: 326656 | Author: fam | Hits:

[Game Program3D-Game-Programming-with-DirectX-9.0

Description: 游戏程序设计入门源代码程序(中文版,含部分源代码段)-Introduction to Game Programming source code program (the Chinese version, with some source code)
Platform: | Size: 5245952 | Author: Cherry Lee | Hits:

[DirextXGameProgrammingwithDirectXSourceCode

Description: 龙书所有的配套的代码哦~所有哦。。。适合初新者。所有的代码经过测试都可以在vs中运行无误- the all source code in <Introduction to 3D Game Programming with DirectX 9.0 >
Platform: | Size: 4947968 | Author: 时辰佳 | Hits:

[DirextXPart-IV-Code

Description: Source code for part IV of introduction to 3d game programming with directX 9
Platform: | Size: 679936 | Author: yeaaa | Hits:

[Game EngineDarkGDK

Description: Dark游戏开发工具,含源码. 微软公司制作的编游戏的链接库工具,专门配合Visual C++ 2008 Express 和 DirextX 9.0 SDK,可以编辑制作3D,2D游戏,制作游戏十分方便,功能强大,现在只有英文版,英文帮助十分全面。 Dark游戏开发工具包是一个完整的游戏引擎技术利用最新DirectX 9.0。-Dark game development tools, including source code.
Platform: | Size: 7311360 | Author: hhghghg | Hits:

[DirextXBookICode

Description: DirectX 9.0 3D 游戏开发编程基础是一本相当不错的学习DirectX编程的书籍-DirectX 9.0 3D game development program is based on a very good book to learn DirectX programming。
Platform: | Size: 11303936 | Author: isefske | Hits:

[DirextXDirectX-3D-game-program-design

Description: 第一部分:必备的数学知识 第二部分:Direct3D基础 第一章初始化Direct3D 第二章渲染管线 第三章在Direct3D中绘制 第四章 色彩 第五章 灯光 第六章 纹理 第七章 混合 第八章 模版 第三部分 实用的Direct3D 第九章 字体 第十章 网格模型I 第十一章 网格模型II 第十二章 创建灵活的摄像机类 -1.Direct3D Initialization 2.The Rendering Pipeline 3.Drawing in Direct3D 4.Color 5.Lighting 6.Texturing 7.Blending 8.Stenciling 9.Fonts 10.Meshes Part I 11.Meshes Part II 12.Building a Flexible Camera Class
Platform: | Size: 4334592 | Author: | Hits:

[DirextX3DGame

Description: 3d 游戏程序设计入门 directx 9.0-Introduction to 3d game programming
Platform: | Size: 9324544 | Author: ice | Hits:

[DirextXchasy

Description: 3D clock This is simulation of clock, directx 9 construction
Platform: | Size: 6144 | Author: Alex | Hits:

[DirextXUltimateGameProgrammingWithDirectX

Description: 介绍DirectX开发基本功能。每一章都有相应的例子程序工程,代码解析明了。适合初级程序员有志于DirectX开发。-This document and code introduce how to development the 3D program. There has some detail for you abtain the 3D design. So you kan study it all the time. Use the windows DirectX 9.0c.
Platform: | Size: 31003648 | Author: 党天恩 | Hits:

[DirextXDirectX-9.0-3D-

Description: 关于图形学编程D3D的一本比较容易上手的书籍-about d3d
Platform: | Size: 4705280 | Author: shenjian | Hits:

[OtherA-Guide-to-Game-Programming

Description: 本文基于VC7.0 / DirectX 9.0 / Winsock 2.2,讲解了3D游戏编程的基础知识。-Based on VC7.0/DirectX 9.0/the Winsock 2.2, explains the basics of 3D game programming.
Platform: | Size: 480256 | Author: lujianjie | Hits:

[VC/MFCabc

Description: DIRECTX.9.0.3D游戏开发方面的书籍,适合初用DIRECTX游戏开发的初学者自学-DIRECTX.9.0.3D game development books for beginners beginners learning game development DIRECTX
Platform: | Size: 26108928 | Author: Lyq | Hits:
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